This function allows users to add, modify, delete command alias and shell commands. Menu : Express tools>Tools>Command Alias Command Entry : ALIAS Operation steps: 1.Start the command and a dialog box will pop up. 2.Select commands to be... Read More
Workflow
You can create blocks by selecting objects, specifying a name and base point. You can also create TEXT information as attributes of blocks. You can define a blocks by BLOCK , insert a DWG/DXF file, COPYCLIP and paste as BLOCK , or binding an XREF... Read More
With the ASCISIN command, you can import geometry objects stored in SAT (ASCII) files. Using ACISIN you can convert the model to a body object or to 3D solids and regions if the body is a true solid or a true region. Read More
You can double-click the OLE object to open the source application in a drawing. OLE objects can be selected with any selection method and edited with most editing commands, the Properties palette or grips to make changes. If the aspect ratio is... Read More
Lineweights are width values of graphical objects and some types of text. You can use lineweights to draw heavy and thin lines. For example, heavy lines for walls in architecture drawing but thin lines for them in electrical drawing. Lineweights are... Read More
If you need to modify properties of existing dimensions, you can use modify dimension style (DIMSTYLE). The properties of any selected dimension can be modified by PROPERTIES pallet. Override a Dimension Style Dimension style overrides can be... Read More
Linear, angular, radial, ordinate and arc length are the basic types of dimensions. You can create dimensions for selected existing entities by selecting them or picking points within a drawing. Linear dimensions can be horizontal, vertical, aligned,... Read More
An ordinate dimension annotates the perpendicular distance from an origin or base point (the origin of the current UCS). Ordinate dimensions consist of an x- or y-coordinate and a leader. The ordinate dimension text is always aligned with the... Read More
When you import 3DS files created with 3D Studio, the 3D Studio geometry and rendering data including meshes, materials, mappings, lights and cameras will be read. Not imported are 3D Studio procedural materials, smoothing groups and keyframe data. ... Read More
There is an easy way to realize the two-way stretch which is adding two actions of stretch. Though it can realize a two-way stretch, the action of stretch is independent. The parameter needs some additional setup to realize the two-way symmetrical... Read More