Function Description: The FIELDEVAL system variable is used to control how fields updates. Type : Integer Saved : in DrawingInitial value : 31 Range : 0 ~ 31 System Variable Value: 0 : Do not update1 : update when open it 2 : update when save it4 :... Read More
System Variables
Function Description: The IMAGEFRAME system variable is used to control whether to display and plot image and map frames. Type : Integer Saved in : Drawing Initial value : 1 Range : 0,1,2 System Variable Value: 0 : do not display and plot image frame... Read More
Function Description: The LOGFILEMODE system variable is used to control whether to write command history to log files. Type : Integer Saved in : Registry Initial value : 0 Range : 0,1 System Variable Value: 0 : do not maintain log files1 : maintain... Read More
Function Description: The PICKAUTO system variable is used to control automatic windowing for object selection. Type : Bitcode Saved in : Registry Initial value :1 Range : 0,1 The setting is stored as a bitcode using the sum of listed system... Read More
Function Description: The PDMODE system variable is used to control how to display point objects. Type : IntegerSaved in : Drawing Initial value : 0 Values of 0, 2, 3, and 4 provide different geometric representations of point objects. A value of 1... Read More
Function Description: The SAVEFIDELITY system variable is used to control the visual fidelity for annotative objects viewing in earlier versions. Type : Bitcode Saved in : Registry Initial value : 1 Range : 0,1 System Variable Value: 0 : do not save... Read More
Function Description: The FIELDDISPLAY system variable is used to control whether to display field with gray background. Type : Integer Saved in : Registry Initial value : 1 Range : 0,1 Do not to plot background. System Variable Value: 0 : display... Read More
Function Description: The LAYLOCKFADECTL system variable is used to control the amount of fading for objects on locked layers. Type : Integer Saved in : Registry Initial value : 50 Range : -90 ~ 90 System Variable Value: 0 : locked layers are not... Read More
Function Description: The DRAGP1 system variable is used to control how many vectors the system draws before the mouse checking new input sample and users dragging objects in 2D viewport, if the hardware accelerating. Type : Integer Saved in :... Read More
Function Description: The OSMODE system variable is used to set the object snap running mode. Type : Integer Saved in : Registry Initial value : 37 Range : 0 ~ 32767 System Variable Value: 0 : none1 : END (point) 2 : MID (middle point)4 : CEN (center... Read More