Function Description: The FACETERMAXEDGELENGTH system variable is used to set the maximum length of mesh object edge when converting from solids or surfaces to mesh objects. Type : Real Saved in : User-settings Initial value : 0.0000 The... Read More
System Variables
Function Description: The PREVIEWTYPE system variable is used to control which viewport will use the drawing thumbnail preview. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1 System Variable Value: 0 : use last saved view1 : use the... Read More
Function Description: The HPBOUND system variable is used to control types of objects created by HATCH and BOUNDARY commands. Type : Integer Saved in : Not saved Initial value : 1 Range : 0,1 System Variable Value: 0 : create regions1 : create... Read More
Function Description: The FACETRATIO system variable is used to set the width and height ratio of faceting for cylinder and cone solids. Type : Integer Saved in : Not saved Initial value : 0 Range : 0,1 System Variable Value: 0 : create N x 1 meshes... Read More
Function Description: The DIVMESHPYRBASE system variable is used to set the number of subdivisions from the base center to its perimeter of mesh pyramid. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the new mesh... Read More
Function Description: The WORLDUCS system variable is used to specify whether the UCS coincident with the WCS.(Read-Only) Type : Integer Saved in : Not saved Initial value : 1 Range : 0,1 System Variable Value: 0 :the UCS is different from WCS 1 :... Read More
Function Description: The SHADOWPLANELOCATION system variable is used to control the location of an invisible ground plane used to display shadows. Type : Real Saved in : Drawing Initial value : 0.0000 The SHADOWPLANELOCATION value is current... Read More
Function Description: The GRIDUNIT system variable is used to specify the grid space (in X and Y directions) in current viewport. Type : 2D point Saved in : Drawing Initial value : (0.5000,0.5000)(Imperial) or (10,10)(Metric) To specify the default... Read More
Function Description: The FACETERGRIDRATIO system variable is used to set the maximum width and height ratio for created meshes when converting to mesh solids and surfaces. Type : Real Saved in : User-settings Initial value : 0.0000 Range : 0 ~ 100... Read More
Function Description: The GFCLRLUM system variable is used to control the light level and dark level in single color gradient fill. Type : Real Saved in : Not saved Initial value : 1.0000 Range : 0.0 ~ 1.0 A tint gradient transitions toward white and... Read More