Function Description: The XCLIPFRAME system variable is used to determine whether to display or plot the xref clipping boundaries in current drawing. Type : Integer Saved in : Drawing Initial value : 2 Range : 0,1,2 System Variable Value: 0 : the... Read More
System Variables
Function Description: The HPDRAWORDER system variable is used to control the order of hatches and fills. Type : Integer Saved in : Not saved Initial value : 3 Range : 0,1,2,3,4 The HPDRAWORDER system variable could control whether the hatches and... Read More
Function Description: The PROJECTNAME system variable is used to specify project name for current drawing. Type : Strings Saved in : Drawing Initial value : "" Read More
Function Description: The DYNPIVIS system variable is used to control when to display pointer input. Type : Integer Saved in : Registry Initial value : 1 Range : 0,1,2 System Variable Value: 0 : The DYNPIVIS system variable is used to control when to... Read More
Function Description: The LAYEREVALCTL system variable is used to control the unreconciled new layer filter list for evaluating new layers in the layer properties manager. Type : Integer Saved in : User-settings Initial value : 1 Range : 0,1 This... Read More
Function Description: The LEGACYCTRLPICK system variable is used to specify the Ctrl key behavior for selection cycling and sub object selection. Type : Integer Saved in : Registry Initial value : 2 Range : 0,1,2 System Variable Value: 0 : select sub... Read More
Function Description: The QVLAYOUTPIN system variable is used to control the default display state of preview images in model space and layout in a drawing. Type : Integer Saved in : Registry Initial value : 0 Range : 0,1 System Variable Value: 0 :... Read More
Function Description: The XEDIT system variable is used to control whether the current drawing could be in-place edited or not when it is referenced by another drawing. Type : Integer Saved in : Drawing Initial value : 1 Range : 0,1 System Variable... Read More
Function Description: The GTLOCATION system variable is used to control the initial location of the 3 D move, 3D rotate, and 3D scale when selecting objects before starting a command in a viewport with 3D visual style. Type : Integer Saved in :... Read More
Function Description: The INSUNITSDEFTARGET system variable is used to set the target drawing unit value when the INSUINTS system variable set to be 0. Type : Integer Saved in : Registry Initial value : 1 Range : 0 ~ 20 System Variable Value: 0 :... Read More