Function Description: The LOFTPARAM system variable is used to control the shapes for loft solids and surfaces. Type : Bitcode Saved in : Drawing Initial value : 7 Range : 0 ~ 15 System Variable Value: 1 : no twist(minimize the twist between cross... Read More
System Variables
Function Description: The EXPLMODE system variable is used to control whether the EXPLODE command supports non-uniformly scaled blocks. Type : Integer Saved in : Not savedInitial value : 1 Range : 0,1 System Variable Value: 0 : do not explode non... Read More
Function Description: The MTEXTED system variable is used to set the application program for editing mtext. Type : Strings Saved in : Registry Initial value : "Internal" Read More
Function Description: The QTEXTMODE system variable is used to control how to display text. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1 System Variable Value: 0 : turn off quick text mode and display characters1 : turn on quick... Read More
Function Description: The LEGACYCTRLPICK system variable is used to specify the Ctrl key behavior for selection cycling and sub object selection. Type : Integer Saved in : Registry Initial value : 2 Range : 0,1,2 System Variable Value: 0 : select sub... Read More
Function Description: The LUPREC system variable is used to set display precious for linear units and coordinates. Type : Integer Saved in : Drawing Initial value : 4Range : 0 ~ 8 No matter how to set the display precious, the value for distance,... Read More
Function Description: The SKYSTATUS system variable is used to determine whether the sky illumination is computed when rendering. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1,2 This system variable has no effect on viewport... Read More
Function Description: The WORLDVIEW system variable is used to determine whether it is relative to WCS (by default) or current UCS when entering under DVIEW and VPOINT commands. Type : Integer Saved in : Drawing Initial value : 1 Range : 0,1 System... Read More
Function Description: The SURFU system variable is used to set the surface density in M direction for PEDIT Smooth option and the U isolines density on surface objects. Type : Integer Saved in : Drawing Initial value : 6 Range : 0 ~ 200 Meshes are... Read More
Function Description: The DIMCLRT system variable is used to specify color for dimension text. Type : Integer Saved in : Drawing Initial value : 0 This color could be any valid color serial numbers. Read More