Function Description: The ACTUI system variable is used to control the behavior of Action Recorder panel when recording and playing back macros. Type : Bitcode Saved in : Registry Initial value : 6 Range : 0 ~ 7 System Variable Value: 0 : no changes... Read More
System Variables
Function Description: The CMDDIA system variable is used to the display of in-place editor when executing LEADER and QLEADER commands. Type : Integer Saved in : Registry Initial value : 1 Range : 0,1 System Variable Value: 0 : turn off1 : turn on Read More
Function Description: The ANNOTATIVEDWG system variable is used to specify whether a drawing displaying as an annotation block when inserting to another drawing. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1 System Variable Value: 0... Read More
Function Description: The AUDITCTL system variable is used to control whether to create a ADT file when executing AUDIT command. Type : Integer Saved in : Registry Initial value : 0 Range : 0,1 System Variable Value: 0 : forbid to write ADT files1 :... Read More
Function Description: The 3DOSMODE system variable is used to control 3D object snap settings. Type : Integer Saved in : Registry Initial value : 11 Range : 0 ~ 256 System Variable Value: 1: all 3D object snaps are disabled. Shortcut key: ZNON2 :... Read More
Function Description: The 3DCONVERSIONMODE system variable is used to convert materials and light definition into the current product version. Type : IntegerSaved in : Registry Initial value : 1 Range : 0,1,2 System Variable Value: 0 : it will... Read More
Function Description: The CMDNAMES system variable is used to display the names of active command and transparency commands.(Read-Only) Type : String Saved in : Not savedInitial value : "" Read More
Function Description: The APERTURE system variable is used to set the display size of object snap aperture box by pixels. The name of this system variable is the same as command. Users could also use SETVAR command to access this system variable.... Read More
Function Description: The CIRCLERAD system variable is used to set default circle radius. Type : Real Saved in : Not saved Initial value : 0.0000 Zero means no default radius. Read More
Function Description: The BGRIPOBJCOLOR system variable is used to set the grip color in block editor. Type : Strings Saved in : Registry Initial value : 141 Range : 1 ~ 255 The valid value of BGRIPOBJCOLOR system variable includes BYLAYER, BYBLOCK,... Read More