Function Description: The VIEWDIR system variable is used to store the view direction by UCS coordinates in current viewport.(Read-Only) Type : 3D vectorSaved in : Drawing Initial value : 0.0000,0.0000,1.0000 It describes the camera point as the 3D... Read More
System Variables
Function Description: The OSDISTANCE system variable is used to specify the distance from endpoint for Osnap. Type : RealSaved in : Drawing Initial value : 100 Range : >0 Read More
Function Description: The PDSIZE system variable is used to set the display size of point objects. Type : Real Saved in : Drawing Initial value : 0.0000 System Variable Value: 0 : create points at 5 percent of the drawing area height>0 : specify... Read More
Function Description: The SMOOTHMESHGRID system variable is used to set the maximum smoothness of underlay mesh face grid displayed in 3D mesh objects. Type : Integer Saved in : User-settings Initial value : 3 Range : 0,1,2,3,4 System Variable Value:... Read More
Function Description: The OFFSETDIST system variable is used to specify the value of default offset distance. Type : Real Saved in : Not saved Initial value : -1.0000 System Variable Value: < 0 : noffset objects by specifying point≥ 0 : set... Read More
Function Description: The GRIPHOT system variable is used to control the color of selected grip. Type : Integer Saved in : Registry Initial value : 12 Range : 1 ~ 255 Read More
Function Description: The DIMDEC system variable is used to set the number of decimal places in main units for dimensions. Type : Integer Saved in : Drawing Initial value : 4 (Imperial) or 2 (Metric) The precious is based on selected units or angle... Read More
Function Description: The DIVMESHWEDGEBASE system variable is used to set the number of subdivisions from the wedge perimeter middle point to triangle dimension. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the... Read More
Function Description: The PLINEWID system variable is used to store the default polyline width. Type : RealSaved in : Drawing Initial value : 0.0000 Read More
Function Description: The VSMIN system variable is used to store the bottom-left on the virtual screen of current viewport.(Read-Only) Type : 3D pointSaved in : Drawing Initial value : Unknown This value is expressed by UCS coordinates. Read More