Function Description: The PSVPSCALE system variable is used to set scale factors for all new created viewports. Type : Real Saved in : Drawing Initial value : 0.0000 The viewport scale factor is defined by comparing the drawing units in paper space... Read More
System Variables
Function Description: The TSTACKSIZE system variable is used to control the height of fraction of stack text relative to the current height percentage of selected text. Type : Integer Saved in : Drawing Initial value : 70 Range : 25 ~ 125 Read More
Function Description: The WINDOWAREACOLOR system variable is used to control the color of transparency selection area when window selecting. Type : Integer Saved in : Registry Initial value : 150 Range : 1 ~ 255 The SELECTIONAREA system variable... Read More
Function Description: The DIVMESHWEDGEHEIGHT system variable is used to set the number of subdivisions for the height of a mesh wedge along the Z axis. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the new mesh... Read More
Function Description: The LIGHTGLYPHDISPLAY system variable is used to control the display of light glyphs. Type : Integer Saved in : Drawing Initial value : 1 Range : 0,1 The light glyphs is symbols for point light and spotlight. System Variable... Read More
Function Description: The PDSIZE system variable is used to set the display size of point objects. Type : Real Saved in : Drawing Initial value : 0.0000 System Variable Value: 0 : create points at 5 percent of the drawing area height>0 : specify... Read More
Function Description: The OFFSETGAPTYPE system variable is used to control how to deal with the potential gap between segments when offsetting polylines. Type : Integer Saved in : Registry Initial value : 0 Range : 0,1,2 System Variable Value: 0 :... Read More
Function Description: The DIMPOST system variable is used to specify the text prefixes or suffixed (or both) for dimension measurement. Type : Strings Saved in : Drawing Initial value : None Read More
Function Description: The FACETERDEVSURFACE system variable is used to set the similarity level when converting mesh object to solids or surfaces. Type : Real Saved in : User-settings Initial value : 0.001 Users could input an any non-negative... Read More
Function Description: The GFNAME system variable is used to specify the pattern of a gradient fill. Type : Integer Saved in : Not saved Initial value : 1 Range : 1,2,3,4,5,6,7,8,9 System Variable Value: 1 : linear2 : cylindrical 3 : inverted... Read More