Function Description: The DIMCLRD system variable is used to specify color for extension lines, arrowheads and dimension lines. Type : Integer Saved in : Drawing Initial value : 0 It could also controls the leader color created by LEADER command. In ... Read More
System Variables
Function Description: The DIVMESHWEDGELENGTH system variable is used to set the number of subdivisions along the length of mesh wedge in X axis. Type : Integer Saved in : User-settings Initial value : 4 This setting could affect the new mesh wedge... Read More
Function Description: The DCTCUST system variable is used to display the path and file name of customized spelling dictionary. Type : Strings Saved in : Registry Initial value : Unknown Read More
Function Description: The GRIPHOVER system variable is used to control the hatch color of grips when the cursor temporarily hover on it without selection. Type : Integer Saved in : Registry Initial value : 11 Range : 1 ~ 255 Read More
Function Description: The GRIPTIPS system variable is used to control the grip tips location when the cursor hovering on the grips supported dynamic blocks or grips of custom objects. Type : Integer Saved in : Registry Initial value : 1 Range : 0,1... Read More
Function Description: The INTERSECTIONDISPLAY system variable is used to control the display of intersection edges in current viewport. Type : Parameter Saved in : Drawing Initial value : 0 Range : 0,1 Note: the INTERSECTIONCOLOR system variable... Read More
Function Description: The TDINDWG system variable is used to store the total editing time which is the total elapsed time between saves of current drawing.(Read-Only) Type : Real Saved in : Drawing Initial value : Unknown The format is: <number of... Read More
Function Description: The WORLDUCS system variable is used to specify whether the UCS coincident with the WCS.(Read-Only) Type : Integer Saved in : Not saved Initial value : 1 Range : 0,1 System Variable Value: 0 :the UCS is different from WCS 1 :... Read More
Function Description: The HPNAME system variable is used to set the name of default hatch pattern. Type : Strings Saved in : Not saved Initial value : ANSI31 (Imperial) or ANGLE (Metric) Valid names could contain up to 34 characters without space.... Read More
Function Description: The GFCLRLUM system variable is used to control the light level and dark level in single color gradient fill. Type : Real Saved in : Not saved Initial value : 1.0000 Range : 0.0 ~ 1.0 A tint gradient transitions toward white and... Read More