Function Description: The UCSICON system variable is used to control the visibility, location, appearance, and selectability of the UCS icon.The coordinate system is different in paper space and model space. In the model space, user could switch... Read More
System Variables
Function Description: The SNAPANG system variable is used to set the snap and grid rotation angle in current viewport relative to current UCS settings. Type : Real Saved in : Drawing Initial value : 0.0000 In specifying a none zero value for SNAPANG... Read More
Function Description: The MIRRHATCH system variable is used to control how MIRROR reflects hatch patterns. Type : Integer Saved in : Drawing Initial value : 0 Range : 0,1 System Variable Value: 0 : keep the same direction with hatch pattern1 : mirror... Read More
Function Description: The STEPSPERSEC system variable is used to specify how many steps per second executing in walk or fly mode. Type : Real Saved in : Drawing Initial value : 2.0000 Range : 1 ~ 30 Read More
Function Description: The GLOBALOPACITY system variable is used to set the global opacity level for all palettes. Type : Integer Saved in : Registry Initial value : 100 Range : 0 ~ 100 System Variable Value: 0 : completely transparency100 :... Read More
Function Description: The DIVMESHWEDGEBASE system variable is used to set the number of subdivisions from the wedge perimeter middle point to triangle dimension. Type : Integer Saved in : User-settings Initial value : 3 This setting could affect the... Read More
Function Description: The HPSEARATE system variable is used to control whether to create a single hatch object or create separated hatch objects when hatch several closed boundaries. Type : Integer Saved in : Registry Initial value : 0 Range : 0,1... Read More
Function Description: The TABLEINDICATOR system variable is used to control the display of row number and column letter when opening in-place text editor to edit table units. Type : Integer Saved in : Registry Initial value : 1 Range : 0,1 System... Read More
Function Description: The INTERFEREVPVS system variable is used to specify the visual style when checking interference objects. Type : Strings Saved in : Drawing Initial value : Frame The INTERFEREOBJVS system variable could only set the visual style... Read More
Function Description: The GFNAME system variable is used to specify the pattern of a gradient fill. Type : Integer Saved in : Not saved Initial value : 1 Range : 1,2,3,4,5,6,7,8,9 System Variable Value: 1 : linear2 : cylindrical 3 : inverted... Read More